js拖拽一些常见的思路方法整理

  js拖拽的常见思路

  1.通过onmousedown,onmousemove,onmouseup分别模拟开始拖拽,拖拽中和拖拽结束时的事件()。

  如果手机的触摸事件的话则分别是ontouchstart,ontouchmove和ontouchend。

  2.鼠标按下即发生onmousedown事件时:获取鼠标位置,获取被拖动元素的位置,记录两者之间的纵横坐标的差值()。对document元素绑定onmousemove,onmouseup事件。

  刚开始接触js拖拽时,我当时疑惑的是为什么是对document绑定而不是对被拖动的元素绑定呢?原来是如果对被拖动元素绑定的话当鼠标拖动过快时,会导致鼠标与被拖动元素的脱离。

  3.鼠标拖动即发生onmousemove事件时:将被拖拽元素的position改成绝对位置,这个可以通过left和top改变该元素的位置,从而使得该元素随着鼠标的拖拽而移动。获取鼠标位置,将鼠标x坐标(e.clientX)减去第2步储存的横坐标差作为被拖动元素的left值,将鼠标x坐标(e.clientY)减去第2步储存的纵坐标差作为被拖动元素的top值。实现元素跟随鼠标拖动的效果。

  4.鼠标按键弹起即发生onmouseup事件时:清空onmousemove和onmouseup事件

  比较流行的拖拽插件dom-drag类库(作者: Aaron Boodman)

  其源代码如下

  

复制代码 代码如下:

  /*其中( dom-drag.js )文件**************************************************

  * dom-drag.js

  * 09.25.2001

  * www.youngpup.net

  **************************************************

  * 10.28.2001 - fixed minor bug where events

  * sometimes fired off the handle, not the root.

  **************************************************/

  var Drag = {

  obj : null,

  init : function(o, oRoot, minX, maxX, minY, maxY, bSwapHorzRef, bSwapVertRef, fXMapper, fYMapper)

  {

  o.onmousedown = Drag.start;

  o.hmode = bSwapHorzRef ? false : true ;

  o.vmode = bSwapVertRef ? false : true ;

  o.root = oRoot && oRoot != null ? oRoot : o ;

  if (o.hmode && isNaN(parseInt(o.root.style.left ))) o.root.style.left = "0px";

  if (o.vmode && isNaN(parseInt(o.root.style.top ))) o.root.style.top = "0px";

  if (!o.hmode && isNaN(parseInt(o.root.style.right ))) o.root.style.right = "0px";

  if (!o.vmode && isNaN(parseInt(o.root.style.bottom))) o.root.style.bottom = "0px";

  o.minX = typeof minX != 'undefined' ? minX : null;

  o.minY = typeof minY != 'undefined' ? minY : null;

  o.maxX = typeof maxX != 'undefined' ? maxX : null;

  o.maxY = typeof maxY != 'undefined' ? maxY : null;

  o.xMapper = fXMapper ? fXMapper : null;

  o.yMapper = fYMapper ? fYMapper : null;

  o.root.onDragStart = new Function();

  o.root.onDragEnd = new Function();

  o.root.onDrag = new Function();

  },

  start : function(e)

  {

  var o = Drag.obj = this;

  e = Drag.fixE(e);

  var y = parseInt(o.vmode ? o.root.style.top : o.root.style.bottom);

  var x = parseInt(o.hmode ? o.root.style.left : o.root.style.right );

  o.root.onDragStart(x, y);

  o.lastMouseX = e.clientX;

  o.lastMouseY = e.clientY;

  if (o.hmode) {

  if (o.minX != null) o.minMouseX = e.clientX - x + o.minX;

  if (o.maxX != null) o.maxMouseX = o.minMouseX + o.maxX - o.minX;

  } else {

  if (o.minX != null) o.maxMouseX = -o.minX + e.clientX + x;

  if (o.maxX != null) o.minMouseX = -o.maxX + e.clientX + x;

  }

  if (o.vmode) {

  if (o.minY != null) o.minMouseY = e.clientY - y + o.minY;

  if (o.maxY != null) o.maxMouseY = o.minMouseY + o.maxY - o.minY;

  } else {

  if (o.minY != null) o.maxMouseY = -o.minY + e.clientY + y;

  if (o.maxY != null) o.minMouseY = -o.maxY + e.clientY + y;

  }

  document.onmousemove = Drag.drag;

  document.onmouseup = Drag.end;

  return false;

  },

  drag : function(e)

  {

  e = Drag.fixE(e);

  var o = Drag.obj;

  var ey = e.clientY;

  var ex = e.clientX;

  var y = parseInt(o.vmode ? o.root.style.top : o.root.style.bottom);

  var x = parseInt(o.hmode ? o.root.style.left : o.root.style.right );

  var nx, ny;

  if (o.minX != null) ex = o.hmode ? Math.max(ex, o.minMouseX) : Math.min(ex, o.maxMouseX);

  if (o.maxX != null) ex = o.hmode ? Math.min(ex, o.maxMouseX) : Math.max(ex, o.minMouseX);

  if (o.minY != null) ey = o.vmode ? Math.max(ey, o.minMouseY) : Math.min(ey, o.maxMouseY);

  if (o.maxY != null) ey = o.vmode ? Math.min(ey, o.maxMouseY) : Math.max(ey, o.minMouseY);

  nx = x + ((ex - o.lastMouseX) * (o.hmode ? 1 : -1));

  ny = y + ((ey - o.lastMouseY) * (o.vmode ? 1 : -1));

  if (o.xMapper) nx = o.xMapper(y)

  else if (o.yMapper) ny = o.yMapper(x)

  Drag.obj.root.style[o.hmode ? "left" : "right"] = nx + "px";

  Drag.obj.root.style[o.vmode ? "top" : "bottom"] = ny + "px";

  Drag.obj.lastMouseX = ex;

  Drag.obj.lastMouseY = ey;

  Drag.obj.root.onDrag(nx, ny);

  return false;

  },

  end : function()

  {

  document.onmousemove = null;

  document.onmouseup = null;

  Drag.obj.root.onDragEnd( parseInt(Drag.obj.root.style[Drag.obj.hmode ? "left" : "right"]),

  parseInt(Drag.obj.root.style[Drag.obj.vmode ? "top" : "bottom"]));

  Drag.obj = null;

  },

  fixE : function(e)

  {

  if (typeof e == 'undefined') e = window.event;

  if (typeof e.layerX == 'undefined') e.layerX = e.offsetX;

  if (typeof e.layerY == 'undefined') e.layerY = e.offsetY;

  return e;

  }

  };

  二:拖拽排序也是一种常见的效果

  常见实现思路

  1.将点击进行拖拽的元素转换为绝对路径,同时新建一个临时元素替代其所在的位置。

  2.移动过程中通过循环计算鼠标与剩余元素的位置关系,如果鼠标位置处于该元素中时,在该元素的nextSibling前面插入第1步时创建的临时元素;

  3.结束时在临时元素前面插入被拖拽元素,删除临时元素。

  网上有个冷月无声博主写的挺好的,在此转载一下其代码

  以下为其代码

  

复制代码 代码如下:

  (function(win, doc){

  var _this = null;

  var info = {};

  var list = [];

  var Sortable = function(opts) {

  this.opts = opts;

  _this = this;

  list = X.getByClass(this.opts.sortClass, doc);

  X.addEvent(doc, 'mousedown', this.handleEvent);

  X.addEvent(doc, 'mousemove', this.handleEvent);

  X.addEvent(doc, 'mouseup', this.handleEvent);

  };

  Sortable.prototype = {

  handleEvent: function(event) {

  var e = event || win.event;

  var target = event.target || event.srcElement;

  switch (event.type) {

  case 'mousedown':

  X.hasClass(target, _this.opts.sortClass) && _this.downEvent.call(_this, e, target);

  break;

  case 'mousemove':

  info.dObj && _this.moveEvent.call(_this, e, target);

  break;

  case 'mouseup':

  info.dObj && _this.upEvent.call(_this, e, target);

  break;

  default: break;

  }

  },

  downEvent: function(e, target) {

  info.dObj = target;

  var off = X.getOffset(target);

  target.x = e.clientX - off[0];

  target.y = e.clientY - off[1];

  target.style.position = 'absolute';

  target.style.left = off[0] +'px';

  target.style.top = off[1] +'px';

  info.vObj = doc.createElement('div');

  info.vObj.style.width = off[2] +'px';

  info.vObj.style.height = off[3] +'px';

  target.parentNode.insertBefore(info.vObj, target);

  },

  moveEvent: function(e, target) {

  win.getSelection ? win.getSelection().removeAllRanges() : doc.selection.empty();

  info.dObj.style.left = e.clientX - info.dObj.x +'px';

  info.dObj.style.top = e.clientY - info.dObj.y +'px';

  for(var i = 0; i < list.length; i++) {

  if(list[i] === info.dObj) {

  continue;

  }

  var off = X.getOffset(list[i]);

  if(e.clientX > off[0] && e.clientX < off[0] + off[2] && e.clientY > off[1] && e.clientY < off[1] + off[3]) {

  switch (true) {

  case e.clientY < (off[1] + off[3]) / 2:

  list[i].parentNode.insertBefore(info.vObj, list[i]);

  break;

  case !list[i].nextSibling:

  list[i].parentNode.appendChild(info.vObj);

  break;

  default:

  list[i].parentNode.insertBefore(info.vObj, list[i].nextSibling);

  break;

  }

  }

  }

  },

  upEvent: function(e, target) {

  info.dObj.style.position = 'static';

  info.vObj.parentNode.insertBefore(info.dObj, info.vObj);

  info.dObj.parentNode.removeChild(info.vObj);

  info = {};

  }

  };

  win.Sortable = Sortable;

  })(window, document);